In the overworld that you explore between battles, you'll notice rival trainers throwing Pokéballs around, while the screen will narrow in when you approach - subtle visual cues as to when a battle is about to occur. The player's character, which is now customisable, hovers behind the active critter, showing the bond between trainer and Pokémon.Īnimation is one of the single biggest improvements on display for Sun and Moon, and not just in battles where attacks look more. More information on moves and status effects can be accessed from the 3DS' lower screen, while the upper screen now shows much more dynamically animated battles. While the basic structure remains the same, with turn-based battles and each Pokémon having a selection of four moves to choose from, the layout is refined. A gameplay demo showed how Pokémon Sun and Moon will work in combat.
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